improvement CapableOf endgame game flow
Typicality: 0.207
Saliency: 0.105

Facets 0
No facets.
Open triples 1
improvement → endgame → game flow 6
Sentiment analysis
negative neutral positive
0.012 0.326 0.662
Other statistics
Raw frequency 6
Normalized frequency 0.105
Modifier score 0.500
Perplexity 144.829