Ascent++
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improvement
→
CapableOf
→
endgame game flow
Typicality:
0.207
Saliency:
0.105
Facets
0
No facets.
Open triples
1
improvement → endgame → game flow
6
Sentiment analysis
negative
neutral
positive
0.012
0.326
0.662
Other statistics
Raw frequency
6
Normalized frequency
0.105
Modifier score
0.500
Perplexity
144.829