Typicality: | 0.257 |
Saliency: | 0.221 |
into the game | 8 | other |
to model year | 4 | temporal |
improvement → made → their way | 9 |
improvement → make → their way | 4 |
negative | neutral | positive |
0.004 | 0.283 | 0.712 |
Raw frequency | 13 |
Normalized frequency | 0.221 |
Modifier score | 0.500 |
Perplexity | 169.081 |