improvement CapableOf made their way
Typicality: 0.257
Saliency: 0.221

Facets 2
into the game 8 other
to model year 4 temporal
Open triples 2
improvement → made → their way 9
improvement → make → their way 4
Sentiment analysis
negative neutral positive
0.004 0.283 0.712
Other statistics
Raw frequency 13
Normalized frequency 0.221
Modifier score 0.500
Perplexity 169.081