| Typicality: | 0.257 |
| Saliency: | 0.221 |
| into the game | 8 | other |
| to model year | 4 | temporal |
| improvement → made → their way | 9 |
| improvement → make → their way | 4 |
| negative | neutral | positive |
| 0.004 | 0.283 | 0.712 |
| Raw frequency | 13 |
| Normalized frequency | 0.221 |
| Modifier score | 0.500 |
| Perplexity | 169.081 |