Ascent++
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learning
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CapableOf
→
get chance
Typicality:
0.205
Saliency:
0.101
Facets
0
No facets.
Open triples
2
learning → get → chance
3
learning → have → chance
3
Sentiment analysis
negative
neutral
positive
0.039
0.224
0.737
Other statistics
Raw frequency
6
Normalized frequency
0.101
Modifier score
0.500
Perplexity
115.099