Ascent++
Search
learning
→
CapableOf
→
take money
Typicality:
0.397
Saliency:
0.269
Facets
1
generally
2
degree
Open triples
2
learning → take → money
14
learning → require → money
5
Sentiment analysis
negative
neutral
positive
0.329
0.512
0.159
Other statistics
Raw frequency
19
Normalized frequency
0.269
Modifier score
0.600
Perplexity
317.196