learning CapableOf take money
Typicality: 0.397
Saliency: 0.269

Facets 1
generally 2 degree
Open triples 2
learning → take → money 14
learning → require → money 5
Sentiment analysis
negative neutral positive
0.329 0.512 0.159
Other statistics
Raw frequency 19
Normalized frequency 0.269
Modifier score 0.600
Perplexity 317.196