| Typicality: | 0.421 |
| Saliency: | 0.401 |
| like gaming | 7 | other |
| in a desire | 5 | cause |
| learning → require → persistence | 32 |
| learning → take → persistence | 15 |
| negative | neutral | positive |
| 0.080 | 0.531 | 0.389 |
| Raw frequency | 47 |
| Normalized frequency | 0.401 |
| Modifier score | 0.500 |
| Perplexity | 222.585 |