| in a world | 5 | location |
| in order to adapt | 4 | purpose |
| in a competency-based model | 3 | other |
| learning → be → constant | 45 |
| learning → be → the constant | 24 |
| learning → be → a constant | 3 |
| negative | neutral | positive |
| 0.057 | 0.502 | 0.441 |
| Raw frequency | 72 |
| Normalized frequency | 0.464 |
| Modifier score | 0.950 |
| Perplexity | 150.057 |