| much | 11 | degree |
| with the aid of computer animations | 8 | cause |
| to be more attractive | 4 | purpose |
| learning → be → faster | 45 |
| learning → become → faster | 15 |
| learning → be → quicker | 12 |
| learning → become → quicker | 4 |
| negative | neutral | positive |
| 0.023 | 0.210 | 0.767 |
| Raw frequency | 76 |
| Normalized frequency | 0.472 |
| Modifier score | 0.800 |
| Perplexity | 123.590 |