learning ReceivesAction made
Typicality: 0.470
Saliency: 0.341

Facets 3
of teaching through experience 6 cause
constantly 3 degree
as video games 2 manner
Open triples 3
learning → be → made 17
learning → be → formed 7
learning → be → produced 7
Sentiment analysis
negative neutral positive
0.069 0.453 0.478
Other statistics
Raw frequency 31
Normalized frequency 0.341
Modifier score 1.000
Perplexity 321.511