meditation CapableOf be a game-changer
Typicality: 0.281
Saliency: 0.277

Facets 1
with benefits 3 other
Open triples 4
meditation → be → a game-changer 4
meditation → be → life-changing 4
meditation → be → a game changer 4
meditation → be → life-changing practice 3
Sentiment analysis
negative neutral positive
0.008 0.193 0.799
Other statistics
Raw frequency 15
Normalized frequency 0.277
Modifier score 0.500
Perplexity 12.118