Ascent++
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membrane
→
ReceivesAction
→
used in corner
Typicality:
0.250
Saliency:
0.000
Facets
1
over cracks
6
transitive-object
Open triples
1
membrane → be used in → corner
3
Sentiment analysis
negative
neutral
positive
0.032
0.884
0.084
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
282.468