merchant CapableOf buy good
Typicality: 0.487
Saliency: 0.555

Facets 3
in that village 6 location
with money 4 manner
to take 4 purpose
Open triples 2
merchant → buy → good 44
merchant → purchase → good 8
Sentiment analysis
negative neutral positive
0.146 0.723 0.131
Other statistics
Raw frequency 52
Normalized frequency 0.555
Modifier score 0.500
Perplexity 98.026