Typicality: | 0.520 |
Saliency: | 0.404 |
directly | 8 | manner |
to consumers | 4 | transitive-object |
through a smartphone application | 4 | manner |
merchant → offer → reward | 14 |
merchant → provide → reward | 7 |
merchant → pay → other reward | 3 |
negative | neutral | positive |
0.018 | 0.603 | 0.378 |
Raw frequency | 24 |
Normalized frequency | 0.404 |
Modifier score | 0.800 |
Perplexity | 189.658 |