Typicality: | 0.348 |
Saliency: | 0.434 |
for repeat business | 5 | purpose |
through loyalty programs | 3 | manner |
by purchasing bit tokens | 2 | manner |
merchant → reward → customer | 20 |
merchant → reward → their customers | 4 |
merchant → reward → consumer | 4 |
negative | neutral | positive |
0.006 | 0.274 | 0.720 |
Raw frequency | 28 |
Normalized frequency | 0.434 |
Modifier score | 0.500 |
Perplexity | 182.446 |