merchant CapableOf reward customer
Typicality: 0.348
Saliency: 0.434

Facets 3
for repeat business 5 purpose
through loyalty programs 3 manner
by purchasing bit tokens 2 manner
Open triples 3
merchant → reward → customer 20
merchant → reward → their customers 4
merchant → reward → consumer 4
Sentiment analysis
negative neutral positive
0.006 0.274 0.720
Other statistics
Raw frequency 28
Normalized frequency 0.434
Modifier score 0.500
Perplexity 182.446