owner CapableOf spend more money
Typicality: 0.324
Saliency: 0.228

Facets 3
on the equipment 6 transitive-object
to buy their players 2 purpose
probably 2 degree
Open triples 2
owner → spend → more money 13
owner → pay → more money 3
Sentiment analysis
negative neutral positive
0.513 0.447 0.040
Other statistics
Raw frequency 16
Normalized frequency 0.228
Modifier score 0.700
Perplexity 68.389