aspect of
parent)
→
CapableOf
→
play video games
| Typicality: | 0.514 |
| Saliency: | 0.666 |
| for hours | 9 | temporal |
| all day | 8 | temporal |
| for the rest of their lives | 8 | temporal |
| child → play → video games | 295 |
| child → spend playing → video games | 13 |
| child → use → video games | 10 |
| child → enjoy → video games | 6 |
| child → enjoy playing → video games | 4 |
| child → play → more video games | 4 |
| negative | neutral | positive |
| 0.459 | 0.383 | 0.157 |
| Raw frequency | 332 |
| Normalized frequency | 0.666 |
| Modifier score | 0.707 |
| Perplexity | 50.770 |