aspect
of
parent)
→
CapableOf
→
play video games
Typicality: | 0.514 |
Saliency: | 0.666 |
for hours | 9 | temporal |
all day | 8 | temporal |
for the rest of their lives | 8 | temporal |
child → play → video games | 295 |
child → spend playing → video games | 13 |
child → use → video games | 10 |
child → enjoy → video games | 6 |
child → enjoy playing → video games | 4 |
child → play → more video games | 4 |
negative | neutral | positive |
0.459 | 0.383 | 0.157 |
Raw frequency | 332 |
Normalized frequency | 0.666 |
Modifier score | 0.707 |
Perplexity | 50.770 |