skill ReceivesAction developed through game
Typicality: 0.500
Saliency: 0.208

Facets 1
at this age 2 temporal
Open triples 3
skill → be developed through → game 4
skill → be learned through → game 3
skill → be taught through → game 3
Sentiment analysis
negative neutral positive
0.028 0.498 0.474
Other statistics
Raw frequency 10
Normalized frequency 0.208
Modifier score 1.000
Perplexity 61.843