Typicality: | 0.404 |
Saliency: | 0.360 |
in the first period | 10 | temporal |
in game | 9 | location |
a minute | 6 | temporal |
storm → open → the scoring | 31 |
negative | neutral | positive |
0.007 | 0.805 | 0.188 |
Raw frequency | 31 |
Normalized frequency | 0.360 |
Modifier score | 0.500 |
Perplexity | 252.268 |