| during games | 4 | temporal |
| constantly | 2 | degree |
| language → be → practised | 10 |
| language → be → practiced | 8 |
| language → be → practice | 3 |
| negative | neutral | positive |
| 0.084 | 0.691 | 0.225 |
| Raw frequency | 21 |
| Normalized frequency | 0.307 |
| Modifier score | 0.500 |
| Perplexity | 382.868 |