| Typicality: | 0.284 |
| Saliency: | 0.286 |
| for the virtual reality environment | 5 | purpose |
| gradually | 4 | manner |
| like hot flashes | 4 | other |
| symptom → increase over → time | 19 |
| symptom → increase with → time | 6 |
| negative | neutral | positive |
| 0.518 | 0.413 | 0.069 |
| Raw frequency | 25 |
| Normalized frequency | 0.286 |
| Modifier score | 0.500 |
| Perplexity | 19.522 |