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vending machine
→
CapableOf
→
make profit
Typicality:
0.316
Saliency:
0.155
Facets
0
No facets.
Open triples
2
vending machine → make → profit
3
vending machine → make → money
3
Sentiment analysis
negative
neutral
positive
0.126
0.572
0.302
Other statistics
Raw frequency
6
Normalized frequency
0.155
Modifier score
0.500
Perplexity
54.963