village CapableOf make living
Typicality: 0.427
Saliency: 0.212

Facets 3
from fishing 4 manner
on crafting something 2 location
by farming 2 manner
Open triples 1
village → make → living 10
Sentiment analysis
negative neutral positive
0.041 0.592 0.367
Other statistics
Raw frequency 10
Normalized frequency 0.212
Modifier score 0.767
Perplexity 262.724