aspect of
woman)
→
ReceivesAction
→
used as pawn
| Typicality: | 0.308 |
| Saliency: | 0.285 |
| often | 5 | temporal |
| in an undead game | 5 | location |
| in that process | 4 | temporal |
| child → be used as → pawn | 11 |
| child → be → pawn | 4 |
| negative | neutral | positive |
| 0.820 | 0.172 | 0.008 |
| Raw frequency | 15 |
| Normalized frequency | 0.285 |
| Modifier score | 0.575 |
| Perplexity | 13.596 |