| deputy → CapableOf → return fire | 0.57 | |
| patrol → CapableOf → return fire | 0.54 | |
officer
(aspect of
police)
→
CapableOf
→
return fire
|
0.49 | |
| troop → CapableOf → return fire | 0.47 | |
| enemy → CapableOf → return fire | 0.45 | |
| guard → CapableOf → return fire | 0.45 | |
| army → CapableOf → return fire | 0.45 | |
| police → CapableOf → return fire | 0.44 | |
| warship → CapableOf → return fire | 0.36 | |
| soldier → CapableOf → return fire | 0.35 | |
| helicopter → CapableOf → return fire | 0.35 | |
| platoon → CapableOf → return fire | 0.34 | |
| gun → CapableOf → return fire | 0.31 | |
| marine → CapableOf → return fire | 0.30 | |
| marshal → CapableOf → return fire | 0.30 | |
| destroyer → CapableOf → return fire | 0.30 | |
| cadet → CapableOf → return fire | 0.28 | |
| shot → CapableOf → return fire | 0.27 | |
officer
(aspect of
police department)
→
CapableOf
→
return fire
|
0.26 | |
| sailor → CapableOf → return fire | 0.25 | |
deputy
(aspect of
sheriff)
→
CapableOf
→
return fire
|
0.25 | |
| peacekeeper → CapableOf → return fire | 0.24 | |
| policeman → CapableOf → return fire | 0.24 | |
| gang → CapableOf → return fire | 0.22 | |
| cousin → CapableOf → return fire | 0.16 | |
| insurgent → CapableOf → return fire | 0.16 |