deputy → CapableOf → return fire | 0.57 | |
patrol → CapableOf → return fire | 0.54 | |
officer
(aspect of
police)
→
CapableOf
→
return fire
|
0.49 | |
troop → CapableOf → return fire | 0.47 | |
enemy → CapableOf → return fire | 0.45 | |
guard → CapableOf → return fire | 0.45 | |
army → CapableOf → return fire | 0.45 | |
police → CapableOf → return fire | 0.44 | |
warship → CapableOf → return fire | 0.36 | |
soldier → CapableOf → return fire | 0.35 | |
helicopter → CapableOf → return fire | 0.35 | |
platoon → CapableOf → return fire | 0.34 | |
gun → CapableOf → return fire | 0.31 | |
marine → CapableOf → return fire | 0.30 | |
marshal → CapableOf → return fire | 0.30 | |
destroyer → CapableOf → return fire | 0.30 | |
cadet → CapableOf → return fire | 0.28 | |
shot → CapableOf → return fire | 0.27 | |
officer
(aspect of
police department)
→
CapableOf
→
return fire
|
0.26 | |
sailor → CapableOf → return fire | 0.25 | |
deputy
(aspect of
sheriff)
→
CapableOf
→
return fire
|
0.25 | |
peacekeeper → CapableOf → return fire | 0.24 | |
policeman → CapableOf → return fire | 0.24 | |
gang → CapableOf → return fire | 0.22 | |
cousin → CapableOf → return fire | 0.16 | |
insurgent → CapableOf → return fire | 0.16 |