| character → ReceivesAction → developed | 0.70 | |
| character → ReceivesAction → created | 0.68 | |
| character → ReceivesAction → introduced | 0.67 | |
| character → ReceivesAction → flawed | 0.67 | |
| character → ReceivesAction → written | 0.66 | |
| character → ReceivesAction → formed | 0.66 | |
| character → ReceivesAction → drawn | 0.66 | |
| character → ReceivesAction → built | 0.65 | |
| character → ReceivesAction → played | 0.64 | |
| character → ReceivesAction → based | 0.63 | |
| character → ReceivesAction → printed | 0.63 | |
| character → ReceivesAction → established | 0.63 | |
| character → ReceivesAction → connected | 0.62 | |
| character → ReceivesAction → trapped | 0.62 | |
| character → ReceivesAction → played by actor | 0.62 | |
| character → ReceivesAction → made | 0.61 | |
| character → ReceivesAction → recognized | 0.61 | |
| character → ReceivesAction → determined | 0.61 | |
| character → ReceivesAction → displayed | 0.61 | |
| character → ReceivesAction → unlocked | 0.61 | |
| character → ReceivesAction → described | 0.60 | |
| character → ReceivesAction → related | 0.60 | |
| character → ReceivesAction → tested | 0.60 | |
| character → ReceivesAction → understood | 0.60 | |
| character → ReceivesAction → depicted | 0.60 | |
| character → ReceivesAction → explored | 0.59 | |
| character → ReceivesAction → treated | 0.59 | |
| character → ReceivesAction → based on real people | 0.59 | |
| character → ReceivesAction → isolated | 0.59 | |
| character → ReceivesAction → removed | 0.58 | |
| character → ReceivesAction → accepted | 0.58 | |
| character → ReceivesAction → set | 0.58 | |
| character → ReceivesAction → animated | 0.58 | |
| character → ReceivesAction → troubled | 0.58 | |
| character → ReceivesAction → portrayed | 0.58 | |
| character → ReceivesAction → discussed | 0.58 | |
| character → ReceivesAction → shown | 0.57 | |
| character → ReceivesAction → involved in the story | 0.57 | |
| character → ReceivesAction → given the opportunity | 0.57 | |
| character → ReceivesAction → controlled by the player | 0.57 | |
| character → ReceivesAction → limited | 0.57 | |
| character → ReceivesAction → invented | 0.57 | |
| character → ReceivesAction → interpreted | 0.57 | |
| character → ReceivesAction → defeated | 0.57 | |
| character → ReceivesAction → transformed | 0.56 | |
| character → ReceivesAction → brought | 0.56 | |
| character → ReceivesAction → typed | 0.56 | |
| character → ReceivesAction → fleshed | 0.56 | |
| character → ReceivesAction → separated | 0.56 | |
| character → ReceivesAction → important to the story | 0.56 | |
| character → ReceivesAction → converted | 0.56 | |
| character → ReceivesAction → processed | 0.56 | |
| character → ReceivesAction → revealed | 0.55 | |
| character → ReceivesAction → encountered | 0.55 | |
| character → ReceivesAction → designed | 0.55 | |
| character → ReceivesAction → driven | 0.55 | |
| character → ReceivesAction → discarded | 0.55 | |
| character → ReceivesAction → entered by the user | 0.55 | |
| character → ReceivesAction → concerned | 0.55 | |
| character → ReceivesAction → chosen | 0.55 | |
| character → ReceivesAction → replaced | 0.55 | |
| character → ReceivesAction → changed | 0.55 | |
| character → ReceivesAction → maintained | 0.54 | |
| character → ReceivesAction → added | 0.54 | |
| character → ReceivesAction → full of life | 0.54 | |
| character → ReceivesAction → conflicted | 0.54 | |
| character → ReceivesAction → linked | 0.54 | |
| character → ReceivesAction → portrayed in the film | 0.54 | |
| character → ReceivesAction → easy to relate | 0.54 | |
| character → ReceivesAction → matched | 0.54 | |
| character → ReceivesAction → based on people | 0.53 | |
| character → ReceivesAction → excluded | 0.53 | |
| character → ReceivesAction → realized | 0.53 | |
| character → ReceivesAction → deleted | 0.53 | |
| character → ReceivesAction → dressed | 0.53 | |
| character → ReceivesAction → damaged | 0.53 | |
| character → ReceivesAction → layered | 0.53 | |
| character → ReceivesAction → balanced | 0.52 | |
| character → ReceivesAction → generated | 0.52 | |
| character → ReceivesAction → highlighted | 0.52 | |
| character → ReceivesAction → displayed on the screen | 0.52 | |
| character → ReceivesAction → attacked | 0.52 | |
| character → ReceivesAction → translated | 0.52 | |
| character → ReceivesAction → rendered | 0.51 | |
| character → ReceivesAction → ignored | 0.51 | |
| character → ReceivesAction → ordered | 0.51 | |
| character → ReceivesAction → escaped | 0.51 | |
| character → ReceivesAction → grounded | 0.51 | |
| character → ReceivesAction → affected | 0.51 | |
| character → ReceivesAction → used in specific script | 0.51 | |
| character → ReceivesAction → mentioned | 0.51 | |
| character → ReceivesAction → stored | 0.51 | |
| character → ReceivesAction → loved | 0.50 | |
| character → ReceivesAction → wounded | 0.50 | |
| character → ReceivesAction → introduced in the series | 0.50 | |
| character → ReceivesAction → cut | 0.50 | |
| character → ReceivesAction → inserted | 0.50 | |
| character → ReceivesAction → featured | 0.50 | |
| character → ReceivesAction → mixed | 0.50 | |
| character → ReceivesAction → used in game | 0.50 | |
| character → ReceivesAction → killed | 0.50 | |
| character → ReceivesAction → dropped | 0.50 | |
| character → ReceivesAction → selected | 0.49 | |
| character → ReceivesAction → composed | 0.49 | |
| character → ReceivesAction → surprised | 0.49 | |
| character → ReceivesAction → intertwined | 0.49 | |
| character → ReceivesAction → read | 0.49 | |
| character → ReceivesAction → easy to identify | 0.49 | |
| character → ReceivesAction → put | 0.49 | |
| character → ReceivesAction → broken | 0.48 | |
| character → ReceivesAction → re | 0.48 | |
| character → ReceivesAction → challenged | 0.48 | |
| character → ReceivesAction → hidden | 0.48 | |
| character → ReceivesAction → voiced | 0.48 | |
| character → ReceivesAction → polished | 0.48 | |
| character → ReceivesAction → cast | 0.48 | |
| character → ReceivesAction → retained | 0.48 | |
| character → ReceivesAction → full of personality | 0.48 | |
| character → ReceivesAction → imagined | 0.48 | |
| character → ReceivesAction → referred | 0.48 | |
| character → ReceivesAction → twisted | 0.47 | |
| character → ReceivesAction → captured | 0.47 | |
| character → ReceivesAction → featured in comic_strip | 0.47 | |
| character → ReceivesAction → pushed | 0.47 | |
| character → ReceivesAction → adapted | 0.47 | |
| character → ReceivesAction → doomed | 0.47 | |
| character → ReceivesAction → fixed | 0.47 | |
| character → ReceivesAction → involved in the plot | 0.47 | |
| character → ReceivesAction → conceived | 0.47 | |
| character → ReceivesAction → lost | 0.47 | |
| character → ReceivesAction → depressed | 0.47 | |
| character → ReceivesAction → easy to connect | 0.47 | |
| character → ReceivesAction → rendered in 3d | 0.46 | |
| character → ReceivesAction → written in way | 0.46 | |
| character → ReceivesAction → introduced in the story | 0.46 | |
| character → ReceivesAction → analyzed | 0.46 | |
| character → ReceivesAction → saved | 0.46 | |
| character → ReceivesAction → inspired | 0.45 | |
| character → ReceivesAction → remembered | 0.45 | |
| character → ReceivesAction → stuck | 0.45 | |
| character → ReceivesAction → entered | 0.45 | |
| character → ReceivesAction → destroyed | 0.45 | |
| character → ReceivesAction → scared | 0.44 | |
| character → ReceivesAction → given the chance | 0.44 | |
| character → ReceivesAction → moved | 0.44 | |
| character → ReceivesAction → simplified | 0.44 | |
| character → ReceivesAction → repeated | 0.44 | |
| character → ReceivesAction → equipped with the materia | 0.44 | |
| character → ReceivesAction → handled | 0.44 | |
| character → ReceivesAction → well-acted | 0.44 | |
| character → ReceivesAction → received | 0.44 | |
| character → ReceivesAction → sketched | 0.44 | |
| character → ReceivesAction → fun to read | 0.43 | |
| character → ReceivesAction → heard | 0.43 | |
| character → ReceivesAction → confused | 0.43 | |
| character → ReceivesAction → resurrected | 0.43 | |
| character → ReceivesAction → liked | 0.43 | |
| character → ReceivesAction → for the most part | 0.43 | |
| character → ReceivesAction → caught | 0.43 | |
| character → ReceivesAction → differentiated | 0.42 | |
| character → ReceivesAction → developed by scripter larry lie… | 0.42 | |
| character → ReceivesAction → delineated | 0.42 | |
| character → ReceivesAction → shot | 0.41 | |
| character → ReceivesAction → forgotten | 0.41 | |
| character → ReceivesAction → employed | 0.41 | |
| character → ReceivesAction → underwritten | 0.41 | |
| character → ReceivesAction → returned | 0.41 | |
| character → ReceivesAction → pulled | 0.41 | |
| character → ReceivesAction → hurt | 0.41 | |
| character → ReceivesAction → married | 0.41 | |
| character → ReceivesAction → released | 0.41 | |
| character → ReceivesAction → shown in fig | 0.41 | |
| character → ReceivesAction → portrayed in film | 0.40 | |
| character → ReceivesAction → hit | 0.40 | |
| character → ReceivesAction → positioned | 0.40 | |
| character → ReceivesAction → thrown | 0.40 | |
| character → ReceivesAction → missed | 0.40 | |
| character → ReceivesAction → rewarded | 0.40 | |
| character → ReceivesAction → produced | 0.40 | |
| character → ReceivesAction → inspired by real people | 0.40 | |
| character → ReceivesAction → retired | 0.39 | |
| character → ReceivesAction → stabbed | 0.39 | |
| character → ReceivesAction → allowed | 0.39 | |
| character → ReceivesAction → injured | 0.39 | |
| character → ReceivesAction → convinced | 0.38 | |
| character → ReceivesAction → murdered | 0.38 | |
| character → ReceivesAction → easy to like | 0.37 | |
| character → ReceivesAction → overwhelmed | 0.36 | |
| character → ReceivesAction → bored | 0.36 | |
| character → ReceivesAction → misunderstood | 0.36 | |
| character → ReceivesAction → excited | 0.36 | |
| character → ReceivesAction → tired | 0.34 | |
| character → ReceivesAction → tortured | 0.32 | |
| character → ReceivesAction → complemented by wireless intern… | 0.31 | |
| character → ReceivesAction → complemented by presented kitch… | 0.30 | |
| character → ReceivesAction → well-fleshed | 0.30 | |
| character → ReceivesAction → executed | 0.30 | |
| character → ReceivesAction → referred by their names | 0.25 | |
| character → ReceivesAction → provided | 0.23 |