character
→
ReceivesAction
→
developed
|
0.70
|
|
character
→
ReceivesAction
→
created
|
0.68
|
|
character
→
ReceivesAction
→
introduced
|
0.67
|
|
character
→
ReceivesAction
→
flawed
|
0.67
|
|
character
→
ReceivesAction
→
written
|
0.66
|
|
character
→
ReceivesAction
→
formed
|
0.66
|
|
character
→
ReceivesAction
→
drawn
|
0.66
|
|
character
→
ReceivesAction
→
built
|
0.65
|
|
character
→
ReceivesAction
→
played
|
0.64
|
|
character
→
ReceivesAction
→
based
|
0.63
|
|
character
→
ReceivesAction
→
printed
|
0.63
|
|
character
→
ReceivesAction
→
established
|
0.63
|
|
character
→
ReceivesAction
→
connected
|
0.62
|
|
character
→
ReceivesAction
→
trapped
|
0.62
|
|
character
→
ReceivesAction
→
played by actor
|
0.62
|
|
character
→
ReceivesAction
→
made
|
0.61
|
|
character
→
ReceivesAction
→
recognized
|
0.61
|
|
character
→
ReceivesAction
→
determined
|
0.61
|
|
character
→
ReceivesAction
→
displayed
|
0.61
|
|
character
→
ReceivesAction
→
unlocked
|
0.61
|
|
character
→
ReceivesAction
→
described
|
0.60
|
|
character
→
ReceivesAction
→
related
|
0.60
|
|
character
→
ReceivesAction
→
tested
|
0.60
|
|
character
→
ReceivesAction
→
understood
|
0.60
|
|
character
→
ReceivesAction
→
depicted
|
0.60
|
|
character
→
ReceivesAction
→
explored
|
0.59
|
|
character
→
ReceivesAction
→
treated
|
0.59
|
|
character
→
ReceivesAction
→
based on real people
|
0.59
|
|
character
→
ReceivesAction
→
isolated
|
0.59
|
|
character
→
ReceivesAction
→
removed
|
0.58
|
|
character
→
ReceivesAction
→
accepted
|
0.58
|
|
character
→
ReceivesAction
→
set
|
0.58
|
|
character
→
ReceivesAction
→
animated
|
0.58
|
|
character
→
ReceivesAction
→
troubled
|
0.58
|
|
character
→
ReceivesAction
→
portrayed
|
0.58
|
|
character
→
ReceivesAction
→
discussed
|
0.58
|
|
character
→
ReceivesAction
→
shown
|
0.57
|
|
character
→
ReceivesAction
→
involved in the story
|
0.57
|
|
character
→
ReceivesAction
→
given the opportunity
|
0.57
|
|
character
→
ReceivesAction
→
controlled by the player
|
0.57
|
|
character
→
ReceivesAction
→
limited
|
0.57
|
|
character
→
ReceivesAction
→
invented
|
0.57
|
|
character
→
ReceivesAction
→
interpreted
|
0.57
|
|
character
→
ReceivesAction
→
defeated
|
0.57
|
|
character
→
ReceivesAction
→
transformed
|
0.56
|
|
character
→
ReceivesAction
→
brought
|
0.56
|
|
character
→
ReceivesAction
→
typed
|
0.56
|
|
character
→
ReceivesAction
→
fleshed
|
0.56
|
|
character
→
ReceivesAction
→
separated
|
0.56
|
|
character
→
ReceivesAction
→
important to the story
|
0.56
|
|
character
→
ReceivesAction
→
converted
|
0.56
|
|
character
→
ReceivesAction
→
processed
|
0.56
|
|
character
→
ReceivesAction
→
revealed
|
0.55
|
|
character
→
ReceivesAction
→
encountered
|
0.55
|
|
character
→
ReceivesAction
→
designed
|
0.55
|
|
character
→
ReceivesAction
→
driven
|
0.55
|
|
character
→
ReceivesAction
→
discarded
|
0.55
|
|
character
→
ReceivesAction
→
entered by the user
|
0.55
|
|
character
→
ReceivesAction
→
concerned
|
0.55
|
|
character
→
ReceivesAction
→
chosen
|
0.55
|
|
character
→
ReceivesAction
→
replaced
|
0.55
|
|
character
→
ReceivesAction
→
changed
|
0.55
|
|
character
→
ReceivesAction
→
maintained
|
0.54
|
|
character
→
ReceivesAction
→
added
|
0.54
|
|
character
→
ReceivesAction
→
full of life
|
0.54
|
|
character
→
ReceivesAction
→
conflicted
|
0.54
|
|
character
→
ReceivesAction
→
linked
|
0.54
|
|
character
→
ReceivesAction
→
portrayed in the film
|
0.54
|
|
character
→
ReceivesAction
→
easy to relate
|
0.54
|
|
character
→
ReceivesAction
→
matched
|
0.54
|
|
character
→
ReceivesAction
→
based on people
|
0.53
|
|
character
→
ReceivesAction
→
excluded
|
0.53
|
|
character
→
ReceivesAction
→
realized
|
0.53
|
|
character
→
ReceivesAction
→
deleted
|
0.53
|
|
character
→
ReceivesAction
→
dressed
|
0.53
|
|
character
→
ReceivesAction
→
damaged
|
0.53
|
|
character
→
ReceivesAction
→
layered
|
0.53
|
|
character
→
ReceivesAction
→
balanced
|
0.52
|
|
character
→
ReceivesAction
→
generated
|
0.52
|
|
character
→
ReceivesAction
→
highlighted
|
0.52
|
|
character
→
ReceivesAction
→
displayed on the screen
|
0.52
|
|
character
→
ReceivesAction
→
attacked
|
0.52
|
|
character
→
ReceivesAction
→
translated
|
0.52
|
|
character
→
ReceivesAction
→
rendered
|
0.51
|
|
character
→
ReceivesAction
→
ignored
|
0.51
|
|
character
→
ReceivesAction
→
ordered
|
0.51
|
|
character
→
ReceivesAction
→
escaped
|
0.51
|
|
character
→
ReceivesAction
→
grounded
|
0.51
|
|
character
→
ReceivesAction
→
affected
|
0.51
|
|
character
→
ReceivesAction
→
used in specific script
|
0.51
|
|
character
→
ReceivesAction
→
mentioned
|
0.51
|
|
character
→
ReceivesAction
→
stored
|
0.51
|
|
character
→
ReceivesAction
→
loved
|
0.50
|
|
character
→
ReceivesAction
→
wounded
|
0.50
|
|
character
→
ReceivesAction
→
introduced in the series
|
0.50
|
|
character
→
ReceivesAction
→
cut
|
0.50
|
|
character
→
ReceivesAction
→
inserted
|
0.50
|
|
character
→
ReceivesAction
→
featured
|
0.50
|
|
character
→
ReceivesAction
→
mixed
|
0.50
|
|
character
→
ReceivesAction
→
used in game
|
0.50
|
|
character
→
ReceivesAction
→
killed
|
0.50
|
|
character
→
ReceivesAction
→
dropped
|
0.50
|
|
character
→
ReceivesAction
→
selected
|
0.49
|
|
character
→
ReceivesAction
→
composed
|
0.49
|
|
character
→
ReceivesAction
→
surprised
|
0.49
|
|
character
→
ReceivesAction
→
intertwined
|
0.49
|
|
character
→
ReceivesAction
→
read
|
0.49
|
|
character
→
ReceivesAction
→
easy to identify
|
0.49
|
|
character
→
ReceivesAction
→
put
|
0.49
|
|
character
→
ReceivesAction
→
broken
|
0.48
|
|
character
→
ReceivesAction
→
re
|
0.48
|
|
character
→
ReceivesAction
→
challenged
|
0.48
|
|
character
→
ReceivesAction
→
hidden
|
0.48
|
|
character
→
ReceivesAction
→
voiced
|
0.48
|
|
character
→
ReceivesAction
→
polished
|
0.48
|
|
character
→
ReceivesAction
→
cast
|
0.48
|
|
character
→
ReceivesAction
→
retained
|
0.48
|
|
character
→
ReceivesAction
→
full of personality
|
0.48
|
|
character
→
ReceivesAction
→
imagined
|
0.48
|
|
character
→
ReceivesAction
→
referred
|
0.48
|
|
character
→
ReceivesAction
→
twisted
|
0.47
|
|
character
→
ReceivesAction
→
captured
|
0.47
|
|
character
→
ReceivesAction
→
featured in comic_strip
|
0.47
|
|
character
→
ReceivesAction
→
pushed
|
0.47
|
|
character
→
ReceivesAction
→
adapted
|
0.47
|
|
character
→
ReceivesAction
→
doomed
|
0.47
|
|
character
→
ReceivesAction
→
fixed
|
0.47
|
|
character
→
ReceivesAction
→
involved in the plot
|
0.47
|
|
character
→
ReceivesAction
→
conceived
|
0.47
|
|
character
→
ReceivesAction
→
lost
|
0.47
|
|
character
→
ReceivesAction
→
depressed
|
0.47
|
|
character
→
ReceivesAction
→
easy to connect
|
0.47
|
|
character
→
ReceivesAction
→
rendered in 3d
|
0.46
|
|
character
→
ReceivesAction
→
written in way
|
0.46
|
|
character
→
ReceivesAction
→
introduced in the story
|
0.46
|
|
character
→
ReceivesAction
→
analyzed
|
0.46
|
|
character
→
ReceivesAction
→
saved
|
0.46
|
|
character
→
ReceivesAction
→
inspired
|
0.45
|
|
character
→
ReceivesAction
→
remembered
|
0.45
|
|
character
→
ReceivesAction
→
stuck
|
0.45
|
|
character
→
ReceivesAction
→
entered
|
0.45
|
|
character
→
ReceivesAction
→
destroyed
|
0.45
|
|
character
→
ReceivesAction
→
scared
|
0.44
|
|
character
→
ReceivesAction
→
given the chance
|
0.44
|
|
character
→
ReceivesAction
→
moved
|
0.44
|
|
character
→
ReceivesAction
→
simplified
|
0.44
|
|
character
→
ReceivesAction
→
repeated
|
0.44
|
|
character
→
ReceivesAction
→
equipped with the materia
|
0.44
|
|
character
→
ReceivesAction
→
handled
|
0.44
|
|
character
→
ReceivesAction
→
well-acted
|
0.44
|
|
character
→
ReceivesAction
→
received
|
0.44
|
|
character
→
ReceivesAction
→
sketched
|
0.44
|
|
character
→
ReceivesAction
→
fun to read
|
0.43
|
|
character
→
ReceivesAction
→
heard
|
0.43
|
|
character
→
ReceivesAction
→
confused
|
0.43
|
|
character
→
ReceivesAction
→
resurrected
|
0.43
|
|
character
→
ReceivesAction
→
liked
|
0.43
|
|
character
→
ReceivesAction
→
for the most part
|
0.43
|
|
character
→
ReceivesAction
→
caught
|
0.43
|
|
character
→
ReceivesAction
→
differentiated
|
0.42
|
|
character
→
ReceivesAction
→
developed by scripter larry lie…
|
0.42
|
|
character
→
ReceivesAction
→
delineated
|
0.42
|
|
character
→
ReceivesAction
→
shot
|
0.41
|
|
character
→
ReceivesAction
→
forgotten
|
0.41
|
|
character
→
ReceivesAction
→
employed
|
0.41
|
|
character
→
ReceivesAction
→
underwritten
|
0.41
|
|
character
→
ReceivesAction
→
returned
|
0.41
|
|
character
→
ReceivesAction
→
pulled
|
0.41
|
|
character
→
ReceivesAction
→
hurt
|
0.41
|
|
character
→
ReceivesAction
→
married
|
0.41
|
|
character
→
ReceivesAction
→
released
|
0.41
|
|
character
→
ReceivesAction
→
shown in fig
|
0.41
|
|
character
→
ReceivesAction
→
portrayed in film
|
0.40
|
|
character
→
ReceivesAction
→
hit
|
0.40
|
|
character
→
ReceivesAction
→
positioned
|
0.40
|
|
character
→
ReceivesAction
→
thrown
|
0.40
|
|
character
→
ReceivesAction
→
missed
|
0.40
|
|
character
→
ReceivesAction
→
rewarded
|
0.40
|
|
character
→
ReceivesAction
→
produced
|
0.40
|
|
character
→
ReceivesAction
→
inspired by real people
|
0.40
|
|
character
→
ReceivesAction
→
retired
|
0.39
|
|
character
→
ReceivesAction
→
stabbed
|
0.39
|
|
character
→
ReceivesAction
→
allowed
|
0.39
|
|
character
→
ReceivesAction
→
injured
|
0.39
|
|
character
→
ReceivesAction
→
convinced
|
0.38
|
|
character
→
ReceivesAction
→
murdered
|
0.38
|
|
character
→
ReceivesAction
→
easy to like
|
0.37
|
|
character
→
ReceivesAction
→
overwhelmed
|
0.36
|
|
character
→
ReceivesAction
→
bored
|
0.36
|
|
character
→
ReceivesAction
→
misunderstood
|
0.36
|
|
character
→
ReceivesAction
→
excited
|
0.36
|
|
character
→
ReceivesAction
→
tired
|
0.34
|
|
character
→
ReceivesAction
→
tortured
|
0.32
|
|
character
→
ReceivesAction
→
complemented by wireless intern…
|
0.31
|
|
character
→
ReceivesAction
→
complemented by presented kitch…
|
0.30
|
|
character
→
ReceivesAction
→
well-fleshed
|
0.30
|
|
character
→
ReceivesAction
→
executed
|
0.30
|
|
character
→
ReceivesAction
→
referred by their names
|
0.25
|
|
character
→
ReceivesAction
→
provided
|
0.23
|
|