Assertion list
enemy (primary) → ReceivesAction

Results from Ascent++: 233
enemyReceivesAction defeated 0.82
enemyReceivesAction destroyed 0.72
enemyReceivesAction scattered 0.72
enemyReceivesAction repulsed 0.71
enemyReceivesAction stunned 0.69
enemyReceivesAction killed 0.68
enemyReceivesAction slowed 0.64
enemyReceivesAction eliminated 0.64
enemyReceivesAction prepared 0.63
enemyReceivesAction surprised 0.63
enemyReceivesAction routed 0.63
enemyReceivesAction conquered 0.62
enemyReceivesAction subdued 0.62
enemyReceivesAction equipped 0.62
enemyReceivesAction vanquished 0.62
enemyReceivesAction targeted 0.60
enemyReceivesAction beaten 0.60
enemyReceivesAction made 0.60
enemyReceivesAction removed 0.60
enemyReceivesAction cleared 0.59
enemyReceivesAction pushed 0.59
enemyReceivesAction launched into the air 0.59
enemyReceivesAction rooted 0.59
enemyReceivesAction engaged 0.58
enemyReceivesAction hidden 0.58
enemyReceivesAction revealed 0.58
enemyReceivesAction placed 0.58
enemyReceivesAction silenced 0.58
enemyReceivesAction frozen 0.57
enemyReceivesAction caught in the blast 0.57
enemyReceivesAction attacked 0.57
enemyReceivesAction pursued 0.57
enemyReceivesAction knocked 0.56
enemyReceivesAction caught 0.56
enemyReceivesAction marked 0.56
enemyReceivesAction abolished 0.56
enemyReceivesAction treated 0.54
enemyReceivesAction drawn 0.54
enemyReceivesAction armed 0.54
enemyReceivesAction hit 0.54
enemyReceivesAction immobilized 0.53
enemyReceivesAction ready to attack 0.53
enemyReceivesAction simulated in the world 0.53
enemyReceivesAction overcome 0.53
enemyReceivesAction confounded 0.52
enemyReceivesAction gathered 0.52
enemyReceivesAction spawned 0.52
enemyReceivesAction finished 0.51
enemyReceivesAction judged 0.51
enemyReceivesAction staggered 0.51
enemyReceivesAction detected 0.51
enemyReceivesAction dispatched 0.51
enemyReceivesAction easy to kill 0.51
enemyReceivesAction balanced 0.50
enemyReceivesAction reduced 0.50
enemyReceivesAction slowed by 50% 0.50
enemyReceivesAction bent 0.50
enemyReceivesAction alerted 0.50
enemyReceivesAction captured 0.50
enemyReceivesAction exposed 0.50
enemyReceivesAction approached 0.49
enemyReceivesAction fixed 0.49
enemyReceivesAction put to shame 0.49
enemyReceivesAction thrown 0.49
enemyReceivesAction buffed 0.48
enemyReceivesAction created 0.48
enemyReceivesAction fought 0.48
enemyReceivesAction banished 0.48
enemyReceivesAction close to the player 0.48
enemyReceivesAction knocked prone 0.48
enemyReceivesAction neutralized 0.48
enemyReceivesAction stunned for 1 round 0.48
enemyReceivesAction subjugated 0.48
enemyReceivesAction thrown into confusion 0.48
enemyReceivesAction damaged 0.47
enemyReceivesAction organized 0.47
enemyReceivesAction focused 0.47
enemyReceivesAction killed in action 0.47
enemyReceivesAction scaled 0.47
enemyReceivesAction summoned 0.47
enemyReceivesAction equipped with bow 0.47
enemyReceivesAction healed 0.47
enemyReceivesAction set on fire 0.47
enemyReceivesAction put to flight 0.46
enemyReceivesAction grabbed 0.46
enemyReceivesAction caught in the explosion 0.46
enemyReceivesAction punished 0.46
enemyReceivesAction trained 0.46
enemyReceivesAction shot 0.46
enemyReceivesAction outnumbered 0.45
enemyReceivesAction terrified 0.45
enemyReceivesAction struck 0.45
enemyReceivesAction weakened 0.44
enemyReceivesAction protected 0.44
enemyReceivesAction lost 0.44
enemyReceivesAction determined 0.44
enemyReceivesAction identified 0.44
enemyReceivesAction disarmed 0.44
enemyReceivesAction checked 0.43
enemyReceivesAction distracted 0.43
enemyReceivesAction troubled 0.43
enemyReceivesAction blinded 0.42
enemyReceivesAction easy to avoid 0.41
enemyReceivesAction entrenched 0.41
enemyReceivesAction difficult to beat 0.41
enemyReceivesAction about to attack 0.41
enemyReceivesAction trapped 0.40
enemyReceivesAction dismayed 0.40
enemyReceivesAction put to death 0.40
enemyReceivesAction vexed 0.40
enemyReceivesAction held in check 0.40
enemyReceivesAction disabled 0.40
enemyReceivesAction downed 0.40
enemyReceivesAction introduced 0.40
enemyReceivesAction sent 0.40
enemyReceivesAction surrounded 0.39
enemyReceivesAction positioned 0.39
enemyReceivesAction subjected 0.39
enemyReceivesAction annihilated 0.39
enemyReceivesAction divided 0.38
enemyReceivesAction met 0.38
enemyReceivesAction avoided 0.38
enemyReceivesAction resurrected 0.38
enemyReceivesAction caught in the blast radius 0.38
enemyReceivesAction obliterated 0.38
enemyReceivesAction satisfied 0.38
enemyReceivesAction overwhelmed 0.38
enemyReceivesAction set 0.38
enemyReceivesAction confused 0.37
enemyReceivesAction advanced 0.37
enemyReceivesAction discarded 0.37
enemyReceivesAction reinforced 0.37
enemyReceivesAction clustered 0.37
enemyReceivesAction hard to kill 0.37
enemyReceivesAction activated 0.37
enemyReceivesAction eaten 0.37
enemyReceivesAction engaged in combat 0.37
enemyReceivesAction overkilled 0.37
enemyReceivesAction taken prisoner 0.36
enemyReceivesAction detailed 0.36
enemyReceivesAction occupied 0.36
enemyReceivesAction added 0.36
enemyReceivesAction drawn up in line of battle 0.36
enemyReceivesAction encamped 0.36
enemyReceivesAction on the defensive 0.36
enemyReceivesAction shaken 0.36
enemyReceivesAction shown 0.36
enemyReceivesAction alarmed 0.35
enemyReceivesAction astonished 0.35
enemyReceivesAction deterred 0.35
enemyReceivesAction harder to kill 0.35
enemyReceivesAction paralyzed 0.35
enemyReceivesAction posted in wood 0.35
enemyReceivesAction animated 0.35
enemyReceivesAction brought 0.35
enemyReceivesAction held at bay 0.35
enemyReceivesAction knocked into the air 0.35
enemyReceivesAction encountered 0.34
enemyReceivesAction ignored 0.34
enemyReceivesAction counted 0.34
enemyReceivesAction defeated by christ 0.34
enemyReceivesAction slowed by 25% 0.34
enemyReceivesAction tagged 0.34
enemyReceivesAction concerned 0.33
enemyReceivesAction absorbed 0.33
enemyReceivesAction around the corner 0.33
enemyReceivesAction chilled 0.33
enemyReceivesAction concealed in wood 0.33
enemyReceivesAction informed 0.33
enemyReceivesAction moved 0.33
enemyReceivesAction pulled 0.33
enemyReceivesAction suppressed 0.33
enemyReceivesAction thought 0.33
enemyReceivesAction crushed 0.32
enemyReceivesAction frightened 0.32
enemyReceivesAction repulsed with loss 0.32
enemyReceivesAction wounded 0.32
enemyReceivesAction spotted 0.32
enemyReceivesAction armed with musket 0.32
enemyReceivesAction delayed 0.32
enemyReceivesAction deployed 0.32
enemyReceivesAction drawn up in line 0.32
enemyReceivesAction forgiven 0.32
enemyReceivesAction killed in current room 0.32
enemyReceivesAction limited 0.32
enemyReceivesAction manipulated 0.32
enemyReceivesAction primed 0.32
enemyReceivesAction thwarted 0.32
enemyReceivesAction broken 0.32
enemyReceivesAction changed 0.31
enemyReceivesAction shielded 0.30
enemyReceivesAction tossed into the air 0.30
enemyReceivesAction crippled 0.30
enemyReceivesAction selected 0.30
enemyReceivesAction demoralised 0.29
enemyReceivesAction hurt 0.29
enemyReceivesAction burned 0.29
enemyReceivesAction interrupted 0.28
enemyReceivesAction injured 0.28
enemyReceivesAction poisoned 0.28
enemyReceivesAction unable to move 0.28
enemyReceivesAction driven in confusion 0.27
enemyReceivesAction emboldened 0.27
enemyReceivesAction open to attack 0.27
enemyReceivesAction tired 0.27
enemyReceivesAction believed 0.26
enemyReceivesAction committed 0.26
enemyReceivesAction disorganized 0.26
enemyReceivesAction driven with great loss 0.26
enemyReceivesAction frustrated 0.26
enemyReceivesAction opposed 0.26
enemyReceivesAction arrested 0.25
enemyReceivesAction convinced 0.25
enemyReceivesAction doomed 0.25
enemyReceivesAction blocked 0.24
enemyReceivesAction charged with negative energy 0.24
enemyReceivesAction covered in snow 0.24
enemyReceivesAction engaged in economic war 0.24
enemyReceivesAction exhausted 0.24
enemyReceivesAction gratified 0.24
enemyReceivesAction met with excessive violence 0.24
enemyReceivesAction tricked 0.24
enemyReceivesAction difficult to defeat 0.23
enemyReceivesAction enraged 0.23
enemyReceivesAction disciplined 0.22
enemyReceivesAction experienced 0.22
enemyReceivesAction expected 0.21
enemyReceivesAction dazed 0.20
enemyReceivesAction observed 0.19
enemyReceivesAction feared 0.18
enemyReceivesAction reached 0.17
enemyReceivesAction isolated 0.16
enemyReceivesAction returned 0.15