Assertion list
video game (primary) → CapableOf

Results from Ascent++: 260
video gameCapableOf tell story 0.65
video gameCapableOf involve interaction 0.55
video gameCapableOf put the player 0.54
video gameCapableOf be an art form 0.51
video gameCapableOf affect the brain 0.51
video gameCapableOf provide opportunity 0.51
video gameCapableOf play video games 0.50
video gameCapableOf download on other video game co… 0.48
video gameCapableOf become more popular 0.46
video gameCapableOf help child 0.46
video gameCapableOf feature character 0.45
video gameCapableOf consist of bingo 0.44
video gameCapableOf create world 0.44
video gameCapableOf promote violence 0.44
video gameCapableOf create tale 0.43
video gameCapableOf create their play components 0.43
video gameCapableOf feature high-quality graphics 0.42
video gameCapableOf involve violence 0.41
video gameCapableOf depend on minimum wager 0.41
video gameCapableOf depend on standard optimum 0.41
video gameCapableOf fight dragon 0.41
video gameCapableOf operate via connection 0.41
video gameCapableOf reward player 0.41
video gameCapableOf consist of baccarat 0.40
video gameCapableOf present challenge 0.40
video gameCapableOf communicate idea 0.40
video gameCapableOf use mobile phones 0.40
video gameCapableOf moved past the point 0.39
video gameCapableOf improve memory 0.38
video gameCapableOf run at 60fps 0.38
video gameCapableOf get bad rap 0.37
video gameCapableOf force player 0.37
video gameCapableOf improve hand-eye coordination 0.37
video gameCapableOf relieve stress 0.37
video gameCapableOf published by activision 0.37
video gameCapableOf combine interesting story 0.36
video gameCapableOf teach high-level thinking skills 0.36
video gameCapableOf affect people 0.36
video gameCapableOf create gadget 0.36
video gameCapableOf educate child 0.36
video gameCapableOf provide great pass time activity 0.35
video gameCapableOf enable player 0.35
video gameCapableOf communicate social messages 0.35
video gameCapableOf trademarked to their respective… 0.35
video gameCapableOf create item 0.35
video gameCapableOf become realistic 0.35
video gameCapableOf come into existence 0.34
video gameCapableOf feature action figures 0.34
video gameCapableOf published by disney interactive 0.34
video gameCapableOf put player 0.34
video gameCapableOf become complex 0.34
video gameCapableOf affect child 0.33
video gameCapableOf encourage child 0.33
video gameCapableOf give the opportunity 0.33
video gameCapableOf turn kid 0.32
video gameCapableOf come in a variety of ratings 0.32
video gameCapableOf evolved over time 0.32
video gameCapableOf face regulation 0.32
video gameCapableOf feature common character 0.32
video gameCapableOf train child 0.32
video gameCapableOf assist 0.32
video gameCapableOf change the way 0.32
video gameCapableOf use kill 0.31
video gameCapableOf face increased scrutiny 0.31
video gameCapableOf give chance 0.31
video gameCapableOf announce on april 9th 0.30
video gameCapableOf come to life 0.30
video gameCapableOf feature a taxi cab 0.30
video gameCapableOf immerse player 0.30
video gameCapableOf shape behavior 0.30
video gameCapableOf solve problem 0.30
video gameCapableOf become mainstream 0.30
video gameCapableOf bring people 0.30
video gameCapableOf make music 0.30
video gameCapableOf set new standards 0.29
video gameCapableOf grow in popularity 0.29
video gameCapableOf improve attention 0.29
video gameCapableOf improve strategic thinking 0.29
video gameCapableOf affect teen 0.28
video gameCapableOf capture emotion 0.28
video gameCapableOf capture vision 0.28
video gameCapableOf consist of keno 0.28
video gameCapableOf distribute emulator 0.28
video gameCapableOf fall within fair use guidelines 0.28
video gameCapableOf feature demon 0.28
video gameCapableOf feature virtual passengers 0.28
video gameCapableOf force the player 0.28
video gameCapableOf get with nintendo 0.28
video gameCapableOf get with sony 0.28
video gameCapableOf incorporate complicated graphics 0.28
video gameCapableOf incorporate digital worlds 0.28
video gameCapableOf inspire movie 0.28
video gameCapableOf own emulator 0.28
video gameCapableOf play audience 0.28
video gameCapableOf published by sony computer ente… 0.28
video gameCapableOf run in real-time 0.28
video gameCapableOf take trip 0.28
video gameCapableOf take year 0.28
video gameCapableOf use many of same songs 0.28
video gameCapableOf improve brain function 0.28
video gameCapableOf improve vision 0.28
video gameCapableOf become cheap 0.27
video gameCapableOf boost memory 0.27
video gameCapableOf help spur the recognition of th… 0.27
video gameCapableOf look good 0.27
video gameCapableOf give a feeling of godlike power 0.26
video gameCapableOf teach reading 0.26
video gameCapableOf become more accessible 0.25
video gameCapableOf develop skill 0.25
video gameCapableOf feature their most favorite cha… 0.25
video gameCapableOf give child 0.25
video gameCapableOf improve problem-solving skills 0.25
video gameCapableOf keep kid 0.25
video gameCapableOf lend to quick decision making 0.25
video gameCapableOf add roulette 0.25
video gameCapableOf affect activity 0.25
video gameCapableOf boost empathy 0.25
video gameCapableOf change in near future 0.25
video gameCapableOf coincide with the console relea… 0.25
video gameCapableOf come with guarantee 0.25
video gameCapableOf come with thirty unique locatio… 0.25
video gameCapableOf continue to tell story 0.25
video gameCapableOf cover art project 0.25
video gameCapableOf enforce memorization 0.25
video gameCapableOf fail to be of acceptable quality 0.25
video gameCapableOf feature any type of creature 0.25
video gameCapableOf feature cyber city 0.25
video gameCapableOf feature dozens of professional … 0.25
video gameCapableOf feed the imagination 0.25
video gameCapableOf fix their own cities 0.25
video gameCapableOf fly through space 0.25
video gameCapableOf get kid 0.25
video gameCapableOf implement one or more illustrat… 0.25
video gameCapableOf influence the teacher-student r… 0.25
video gameCapableOf make claim 0.25
video gameCapableOf mean being carefree spirit 0.25
video gameCapableOf owned by bethesda softworks 0.25
video gameCapableOf owned by zenimax online studios 0.25
video gameCapableOf pass the cultural test 0.25
video gameCapableOf play on open grounds 0.25
video gameCapableOf provide distraction 0.25
video gameCapableOf published by enix 0.25
video gameCapableOf published by midway 0.25
video gameCapableOf published video game consoles 0.25
video gameCapableOf released for australasia 0.25
video gameCapableOf respond to unforeseeable inputs 0.25
video gameCapableOf save the world 0.25
video gameCapableOf seen sharp increase 0.25
video gameCapableOf sharpen judgment time 0.25
video gameCapableOf stand the test of time 0.25
video gameCapableOf take part in planning 0.25
video gameCapableOf take place in 1992 0.25
video gameCapableOf target the vulnerable 0.25
video gameCapableOf use collectible figurines 0.25
video gameCapableOf use extensive amounts of live-a… 0.25
video gameCapableOf use the unity game engine 0.25
video gameCapableOf use xbox 0.25
video gameCapableOf worship false god 0.25
video gameCapableOf come to mind 0.24
video gameCapableOf create art 0.24
video gameCapableOf encourage creativity 0.24
video gameCapableOf help spur the popularity of the… 0.24
video gameCapableOf improve coordination 0.24
video gameCapableOf make decision 0.24
video gameCapableOf play tip 0.24
video gameCapableOf push children's competence 0.24
video gameCapableOf surpass book 0.24
video gameCapableOf trigger seizure 0.24
video gameCapableOf offer loot boxes 0.23
video gameCapableOf perpetuate injustice 0.23
video gameCapableOf promote teamwork 0.23
video gameCapableOf teach science 0.23
video gameCapableOf become more violent 0.22
video gameCapableOf connect player 0.22
video gameCapableOf cost 50 0.22
video gameCapableOf help adult 0.22
video gameCapableOf improve motor skills 0.22
video gameCapableOf improve reaction times 0.22
video gameCapableOf offer related gameplay 0.22
video gameCapableOf remain popular 0.22
video gameCapableOf run on android 0.22
video gameCapableOf engage the player 0.20
video gameCapableOf become available 0.19
video gameCapableOf become more expensive 0.19
video gameCapableOf buy clonazepam tablets 0.19
video gameCapableOf encourage exploration 0.19
video gameCapableOf exploded in popularity 0.19
video gameCapableOf improve hand-eye co 0.19
video gameCapableOf improve mood 0.19
video gameCapableOf improve perception 0.19
video gameCapableOf lose weight 0.19
video gameCapableOf offer authentic immersion 0.19
video gameCapableOf run on ios 0.19
video gameCapableOf run on mac 0.19
video gameCapableOf run on unix 0.19
video gameCapableOf run on windows 0.19
video gameCapableOf show promise 0.19
video gameCapableOf spend time 0.19
video gameCapableOf surpass b2b 0.19
video gameCapableOf surpass magazine 0.19
video gameCapableOf teach social skills 0.19
video gameCapableOf treat depression 0.19
video gameCapableOf affect people of all ages 0.16
video gameCapableOf attract attention 0.16
video gameCapableOf become important 0.16
video gameCapableOf become like movie 0.16
video gameCapableOf become more ambitious 0.16
video gameCapableOf bring joy 0.16
video gameCapableOf come up in 2019 0.16
video gameCapableOf connect people 0.16
video gameCapableOf continue to thrive as an art fo… 0.16
video gameCapableOf create common ground 0.16
video gameCapableOf create environment 0.16
video gameCapableOf develop the problem 0.16
video gameCapableOf divide room 0.16
video gameCapableOf draw inspiration 0.16
video gameCapableOf embody middle-class respectabil… 0.16
video gameCapableOf employ special-case code 0.16
video gameCapableOf engage student 0.16
video gameCapableOf ensure high-quality videos 0.16
video gameCapableOf enter the equation 0.16
video gameCapableOf experimented with digital assets 0.16
video gameCapableOf experimented with digital curre… 0.16
video gameCapableOf experimented with great success 0.16
video gameCapableOf expose our brand 0.16
video gameCapableOf follow suit 0.16
video gameCapableOf generate sales of usd 74 billion 0.16
video gameCapableOf get answer 0.16
video gameCapableOf get exercise 0.16
video gameCapableOf get made 0.16
video gameCapableOf give platform 0.16
video gameCapableOf help boost self-esteem 0.16
video gameCapableOf help with friend 0.16
video gameCapableOf improve our lives 0.16
video gameCapableOf involve blood 0.16
video gameCapableOf keep the mind 0.16
video gameCapableOf learn system 0.16
video gameCapableOf look real 0.16
video gameCapableOf never been more popular 0.16
video gameCapableOf offer unique experience 0.16
video gameCapableOf pave the way 0.16
video gameCapableOf played on smartphone 0.16
video gameCapableOf proven in study 0.16
video gameCapableOf provide feedback 0.16
video gameCapableOf provide mental stimulation 0.16
video gameCapableOf provided more than fun 0.16
video gameCapableOf reduce anxiety 0.16
video gameCapableOf resent up-front costs 0.16
video gameCapableOf reshape entertainment 0.16
video gameCapableOf rot kidsbrains 0.16
video gameCapableOf ruin our children 0.16
video gameCapableOf shed light 0.16
video gameCapableOf span age 0.16
video gameCapableOf support good math learning 0.16
video gameCapableOf target child 0.16
video gameCapableOf train the brain 0.16
video gameCapableOf use industry software 0.16
video gameCapableOf use stem learning techniques 0.16
video gameCapableOf make a billion dollars 0.09
video gameCapableOf deliver exhilarating entertainm… 0.07